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by dave

A Bit More Detail on Windows Phone 7 Hardware Requirements

April 21, 2010 in News by dave

hd2_running_windows_phone_7 The leaked Microsoft document from Tweakers.net gets into a little detail about minimum hardware requirements for the upcoming Windows Phone 7 devices. We already had a good idea of what we were looking forward to, but now we are looking at firm minimum requirements, plus a “Performance Chassis” which boasts slightly better numbers.

Minimum specs look as follows:

  • ARM v7-based processor
  • feature a “back”, “home” and “search” buttons, volume and camera too
  • hardware acceleration for DirectX API
  • capacitive multi-touch screen
  • digital camera
  • Bluetooth 2.1 with EDR and WiFi b/g
  • FM radio
  • A-GPS
  • accelerometer, compass and proximity sensors

The Windows Phone 7 Performance Chassis adds a strict minimum of 480×800 resolution for the screen and something called “gesture interface” support (no details on what that means). There may also be some memory optimization involved.

So, like much of what has come out of these leaked docs: not much surprise here. Of particular interest, however, is the ARM v7 requirement, which keeps Intel’s Moorestown chips.

Check out these other three posts for more details from the leaked Microsoft documents:

  • Leaked Docs Show Windows Phone 7 Architecture
  • Windows Phone 7 Update Procedure Detailed in Leaked Docs
  • Details on Windows Phone 7 Customization from Leaked Microsoft Docs

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Tags: arm, hardware, Windows Phone 7
1 Comment »

by dave

Details on Windows Phone 7 Customization from Leaked Microsoft Docs

April 21, 2010 in News by dave

windows_phone_7_architecture_rev3_cover

These leaked Microsoft documents from Tweakers.net keep giving more and more goodies. In addition to great details on hardware specs, OS architecture, and the Windows Update process for Windows Phone 7 devices, the documents also outlined the types of customizations OEMs and carriers will be allowed to make.

As we pretty much knew already, carriers and OEM manufacturers will not be allowed to change the UI very much. The leaked documents show that minor changes to the interface will be allowed:

  • Connection icons (3G, etc.)
  • Add logo and tiles to home screen, can NOT remove default Microsoft tiles
  • Can add apps BUT:
    • maximum of six apps
    • must be approved my Microsoft first
    • no bigger than 60MB total
  • Change web search provider in IE only, other apps still use Bing
  • Customize the boot screen
  • Add wallpaper and ringtones
  • Camera software can be tweaked

While we already knew the total customization available on Windows Mobile 6.x with apps like Spb Mobile Shell or HTC’s TouchFlo/Sense UIs was gone, it still hurts to see it in black and white. Microsoft is really reigning in the carriers and OEMs here in an effort to maintain a consistent(ly high) user experience.

That said, Microsoft is implementing some nice controls on bloatware, which should help address one of the primary causes for poor user experiences on Windows Mobile devices in the past.

Check out these other three posts for more details from the leaked Microsoft documents:

  • Leaked Docs Show Windows Phone 7 Architecture
  • Windows Phone 7 Update Procedure Detailed in Leaked Docs
  • A Bit More Detail on Windows Phone 7 Hardware Requirements

[via]

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Tags: bloatware, camera, carrier, customize, OEM, ringtones, Search, tiles, wallpaper, Windows Phone 7
2 Comments »

by dave

Microsoft Grins as Apple Set to Fragment their Userbase

April 15, 2010 in Editorial by dave

apple_iphone_google_android_fragmentationI read an interesting post over at PocketNow in which Chuong Nguyen looks at the likelihood of the new iPhone OS4 starting a fragmentation of the iPhone market. I say ‘Yay!’

Since iPhone OS3-and-under iPhones and iPod Touches won’t be upgradeable to iPhone OS4, Apple will inevitably end up with iPhone users wanting to run apps their devices don’t support, and possibly unable to re-install their OS or legacy apps after a crash or a hard reset. Chuong goes on to compare this to the fragmentation troubles that Android now finds itself facing and from which Windows Mobile has long suffered.

He correctly points out that the schism in Apple’s case comes from a software update, not hardware differences. In Android-land, the fragmentation comes not only by way of software updates (from both Google and the open-source community) but also from hardware differences between devices, like strange screen resolutions, differing CPUs, GPUs and form factors, touchscreen/not touchscreen, etc.

And Microsoft?

Read the rest of this entry →

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Tags: Android, Apple, Editorial, kin, mobile OS, OS, windows mobile 6.5x, Windows Phone 7, windows phone classic
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by dave

Telus HTC Touch Pro2 Long-Term Evaluation

April 6, 2010 in Devices by dave

telus_htc_touch_pro2_outside

The good folks over at Telus Mobility have just dropped a shiny new HTC Touch Pro2 on my front door, so I’ll be giving it a long-term evaluation from now through the summer. I must say… I like!

After the inglorious end of my Sony Ericsson XPERIA X1 last week I was a little hesitant to try another slider, but this HTC is built like a brick house and feels like it might last me long enough to send it back to Telus in one piece.

Beyond the really solid build, the specs are nice and my initial impression is very favourable: I like the TouchFlo interface (first time I’ve used it extensively), the big, bright 3.6” touch screen is beautiful, the camera is nice, and most importantly for a slider phone: the keyboard is great! The keys are huge and spaced apart, with just the right tactile feel, and you can get at almost any character you would ever need without going into a symbols menu.

Anyway, a solid thanks to Telus for the new toy, and I’ll keep everyone posted on my thoughts!

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Tags: HTC Touch Pro2, Telus, TouchFLO
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by dave

Every .Net developer just became a Windows Phone developer

March 2, 2010 in Software by dave

In a recent blog post, Mary Jo Foley talks about Microsoft’s plans for Windows Phone developer environments, and concludes that we’re looking at a mix of Silverlight and .Net, with Visual Studio 10 tying it all together. 

Mary Jo quotes her anonymous Microsoft insider as saying:

“The dev platform is Silverlight 3, plus elements of 4, using Blend and a Visual Studio add-in. The kicker is that while it is XAML-like, it is not pure XAML (Extensible Application Markup Language). This is actually OK, as it keeps the footprint nice and small.

“In theory you can make an entire app inside of Blend, but I think you will need Visual Studio to hook it all together in C#. In the war vs. Apple for apps, every .NET developer just became a Phone developer.”

This is a clever strategy. I haven’t touched a programming language in ages, and even I can pump something out in Visual Studio. In Microsoft’s race for apps (100K in Apple’s store vs. 1,245 in the Marketplace), this could be a key advantage for Microsoft.

Backwards compatibility

Microsoft has also yet to announce whether Windows Phone 7 Series will support apps written for 6.x. Clearly some UI changes will be necessary, but will the code run? Will there be some kind of compatibility mode? Expect to hear more about this at Mix 10.

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Tags: .NET, Apple, backwards compatibility, Blend, Developer, mary jo foley, mix 10, visual studio, Windows Mobile, windows phone 7 series, xaml
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by dave

Windows Phone 7 Series to Feature 3 Different Chassis Designs?

March 1, 2010 in News by dave

lg-win-phone-exclusive-02 Last year some smartphone specs were leaked out of Microsoft that many guessed were Microsoft’s Project Pink Chassis: a.k.a. the magical Zune Phone. Well Mary Jo Foley over at ZDnet seems to think that this Chassis was actually part of an evolving discussion at Microsoft on how to lock down their phone ecosystem so that they had fewer hardware partners that were required to adhere to much stricter specifications.

On a recent “Frankly Speaking” podcast (feb 20) the Microsoft Australia Developer Evangelist hosts Michael Kordahi and Andrew Coates discuss the three different chassis that will be available for Windows Phone 7 Series devices. Chassis 1, which was the one in circulation already, was for big, touchscreen-only devices with 1GHz processors a-la HTC HD2.

Chassis 2 phones will feature hardware keyboads – either Palm Treo-esque or of the sliding QWERTY variety – and touchscreens. Then there was Chassis 3, which they guessed might be candybar form factor.

They suggested that Chassis 1 devices would be the first out of the gates around Christmas, but offered no details on when the Chassis 2 and 3 devices might be available. We’ve already seen a prototype of the LG “Chassis 2” type design, with a sliding QWERY keyboard, so maybe we’ll see more than just Chassis 1 devices at Christmas?

The sheer variety of hardware devices available will certainly be one of the main advantages of Windows Phone 7. By locking in some rigorous hardware requirements for partners and OEM manufacturers Microsoft can ensure a consistent user experience across a broad spectrum of devices.

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Tags: australia, candybar, chassis 1, chassis 2, chassis 3, Developer, frankly speaking, mary jo foley, Microsoft, OEM, Pink, slider, touchscreen
1 Comment »

by dave

Goodbye Windows Mobile, Hello Windows Phone 7 Series

March 1, 2010 in News by dave

Microsoft officially launched Windows Phone 7 Series (previously referred to as Windows Mobile 7, Windows Phone 7, or even Photon) on Monday, dropping the gauntlet on what will shape up to be a mighty mobile battle come Christmas.

A whole new OS

Windows Phone 7 Series Phones, as the new devices will be officially known (yikes), will be a complete departure from the Windows Mobile devices we are all familiar with and feature a brand-new, possibly revolutionary UI. The Start menu? Gone. Touch elements designed for six-year-old fingers? Gone. In fact, Microsoft’s new OS is aiming to change the mobile phone paradigm by shifting away from an app-centric model to an experience or task-based system that groups your personal data, social networking streams, location-based services, and media sources into what Microsoft calls ‘hubs’ (more later)

Reflecting their determination to re-define the relationship between end-user and their phone, Microsoft CEO Steve Ballmer announced at the Barcelona 2010 Mobile World Congress:

“In a crowded market, filled with phones that look the same and do the same things, I challenged the team to deliver a different kind of mobile experience. Windows Phone 7 marks a turning point toward phones that truly relfect the speed of people’s lives and their need to connect to other people and all kinds of seamless experiences.”

Joe Belfiore, vice president of Windows Phone, said it was time to stop thinking about mobile phones like PCs:

“A phone is not a PC, it’s a smaller, more intimate device,” he said. “Too many phones are made to look like PCs. We wanted to come up with a user design that was different, that moved beyond the metaphor of the PC.”

Live Tiles

windows_phone_7_live_tiles This ain’t your daddy’s Windows Phone. Microsoft has taken advantage of the fact that it is so late with this product to properly think out how people use their mobile devices. They have no doubt heard for years now about how un-finger-friendly Windows Mobile is and how counter-intuitive it can seem compared to its competition. They’ve seen people complain about icon overload and the app-to-app routine on the iPhone (one app for Facebook, one app for twittering, one app for YouTube, etc); The result? Live Tiles.

The new home screen on WP7 devices will consist of several vertically-scrollable live tiles. The main screen shows 5 live tiles: Internet Explorer, Phone, Text, People. Each of these boxes is “live” and auto-updates with real-time information from all of your various info sources. So when your friend updates his Facebook page, that update shows on the Friends tile. If you miss a phone call, the Phone tile updates to show the number of missed calls, and your most recent photos fade in and out in the Pictures tile.

Hubs

windows_phone_7_people_hub Clicking on any of these main live tiles will bring up the corresponding Hub. There are a bunch of default hubs that will ship with WP7: People, Games, Xbox Live, Pictures, Music & Video (with support for more than just Zune accounts), Zune, Office (with support for multiple exchange accounts), and of course the Marketplace. These hubs pull in data from all of your various sources and present it in a task-oriented manner, rather than using a separate app for each service you use.

For example, the above pic shows the People hub. The first screen you will see when you click on the People tile is the ‘Recent’ screen. Scrolling right will give you all of your peeps, scrolling right again will show you the What’s New tab, which lists all of your friends’ most recent social media updates,

Similarly, when you tap on the Music and Video tile, up pops the Zune menu. Scrolling to the right brings up your History, continuing to scroll brings up the “What’s New” tab, and then Apps that are music or video related. Hubs create an easy way to browse all of your data – both on-device and online – by topic or experience. Very cool.

windows_phone_7_music_and_video_hub X-Box and Zune Integration

While Microsoft’s mobile lately may have missed the mark, they have had remarkable success with their X-Box and Zune line. The X-Box model has been a decade in the making and Microsoft has earned a very respectable share of a competitive market – something it needs to do with WP7. The Zune HD was released last year to terrific reviews and great critical, if not commercial, success.

Microsoft is finally taking advantage of these successful platforms and fully integrating X-Box Live and Zune with Windows Phone 7 Series devices. Mobile gaming might be limited initially, but expect this to be a major component and battle ground in the coming year or two, and Microsoft (for once) has a clear advantage over rivals like Palm and Apple here.

As for Zune integration, you can almost thank the Zune for the new UI. Internally at Microsoft, the UI for the Zune HD was referred to as Metro; the same name they use to discuss the Windows Phone 7 Series interface. Beyond that, expect to see complete integration with the Zune service and any Zunes you might have lying around.

Manufacturers and Carriers

Just as with Windows Mobile, Microsoft has lined up a top-notch list of manufactures who are eager to start putting out Windows Phone 7 Series devices. The list includes longtime Windows Mobile supporters HTC, LG, Samsung and Toshiba, as well as Garmin-Asus, on-the-fence Sony Ericsson, and even Dell.

Unlike with Windows Mobile, however, and this is absolutely critical, Microsoft has imposed a Chassis requirement for all WP7 devices. This means that all WP7 phones will need have a minimum hardware spec that – so far – includes several mandatory hardware buttons (home, search and back), CPU and screen size/resolution requirements, plus an accelerometer, GPS, camera and other goodies.

This Chassis system should help maintain a good user experience and avoid manufacturers putting out shoddy hardware that gives Windows Phone 7 devices a bad rap.

Carriers will include all of the Big Four US carriers: AT&T, Sprint, T-Mobile and Verizon – as well as Deutsche Telekom, Orange, SFR, Telecom Italia, Telefonica, Telstra, and Vodafone. Rogers and Telus haven’t made any comment yet.

WP7: Do or Die for Microsoft

By most accounts, it’s do or die time for Microsoft. For whatever reason, most likely because they simply underestimated the growth of the smartphone/mobile market, Microsoft hasn’t taken the mobile space very seriously for the past four or five years… despite being one of the first out of the gate.

By the time the first Windows Phone 7 Series device hits the market, we’ll be looking at a new iPhone, a new version of Google’s Android, and an updated webOS from Palm… very serious competition for Windows Phones. If Microsoft blunders, they might just miss the last train out of the desktop station.

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Tags: accelerometer, apps, AppStore, AppWorld, AT&T, camera, chassis, Dell, Deutsche Telekom, facebook, Garmin-Asus, GPS, HTC, hub, iPhone, itunes, Joe Belfiore, LG, live tiles, Marketplace, Orange, photon, Rogers, samsung, SFR, sony ericsson, Sprint, Steve Ballmer, T-Mobile, Telecom Italia, Telefonica, Telstra, Telus, Toshiba, UI, Verizon, Vodafone, Windows Mobile, Windows Phone, windows phone 7 series, youtube, zune, Zune HD, Zune Service
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by dave

Sony Ericsson Aspen Announced, Runs WinMo 6.5.3

February 9, 2010 in Devices by dave

sony_ericsson_aspen_windows_mobile

Last week Sony Ericsson officially unveiled the new SE Aspen, a front-facing QWERTY touchscreen device that had been seen around as the SE “Faith” in previous posts.

No word on pricing, when, or where we might see this device pop up, only that it will be available in “Iconic Black” or “White Silver”, and that it will be featuring the latest official release of Windows Mobile, version 6.5.3. Here’s the full specs round-up:

  • Windows Mobile 6.5.3 Professional.
  • Tri-band HSPA (850/900/1200) and quad-band EDGE (850/900/1800/1900), which means you can rock this guy on AT&T’s 3G, if you can get ahold of one.
  • Size: 117×60x12.45mm
  • Weight: 130 grams.
  • 2.4-inch touchscreen at 240×320 (QVGA)
  • 3.2MP camera with 4x digital zoom.
  • Bluetooth with A2DP
  • 3.5mm headphone jack
  • aGPS
  • MicroUSB for sync and charge.
  • WiFi
  • 4GB MicroSD card (supports up to 16GB)
  • SPB Mobile Shell, Traveler and Weather are all built in.
  • Talk time rate at up to 10 hours/standby time at 450 hours on EDGE.

For a video and the full press release, click after the jump!

Read the rest of this entry →

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Tags: device, SE Aspen, sony ericsson, windows mobile 6.5.3
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by dave

Google Android vs. Windows Mobile

February 9, 2010 in Software by dave

android_on_htc_touch_hd

I read an interesting post over at PocketNow in which Joe Levi compares some key aspects of Windows Mobile to Google’s Android. The article just brushes the broad strokes, but Joe correctly identifies the licensing model as one of Windows Mobile’s main obstacles in the near future. With Android’s open sources, no-license approach which gives Google faster development cycles, quicker deployment to partners, and faster adoption on handsets.

Microsoft has recently signed a deal with Bsquare to handle all their licensing, a move that might end up sinking them, as I contemplated out loud in an earlier post. By adding yet another layer of corporate bureaucracy to their model, Microsoft risks slowing losing any meager momentum they still have.

Thoughts?

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Tags: Android, BSquare, Google, google android, licensing, Windows Mobile, Windows Mobile 7
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by dave

Bell Samsung Omnia II to be Offical Olympics Phone

November 9, 2009 in News by dave

bell_samsung_omnia_2_olympics_phoneBell Canada announced last week that the new Samsung Omnia II will be exclusively available on Bell Canada’s brand-new HSPA network and that the Omnia II will be the “Official Mobile Device of the Vancouver 2010 Olympic Winter Games”.

Aside from fancy wallpaper and some coolness factor, Omnia II buyers will also be able to download Samsung’s Wireless Olympic Works (WOW) communications platform, a free app that provides real-time information to users’ phones during the Vancouver 2010 Olympic Winter Games.

Bell’s Omnia 2 specs are pretty nice:

  • Bluetooth v2.0 and WiFi connectivity
  • HTML web browsing with Opera Mobile 9.5 Browser
  • World’s largest (3.7 inch/94mm) WVGA AMOLED touchscreen display with
  • accelerometer
  • Finger friendly TouchWiz(TM) touch-optimized User Interface
  • DVD-quality (480p) video recording/playback
  • 5 megapixel camera with autofocus and dual LED flash
  • The ability to manage documents with applications such as Power Point,
  • Word or Excel
  • Memory expandable to 48 gigabytes

Full press release after the jump…

Read the rest of this entry →

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Tags: Bell, Olympics, Omnia II, samsung, Vancouver
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